The Card Game ‘Good Food + Active’ Improves The Knowledge of Nutrition and Physical Activity Habits in Adolescents. A Pilot Study

Authors

  • Miguel Ángel Rodríguez Domínguez
  • Pablo Sotoca Orgaz
  • Alberto Pérez López

DOI:

https://doi.org/10.64197/Kronos.19.01-02.892

Keywords:

Nutrición, Educación física, Adolescentes, Adolescencia

Abstract

The purpose of the present study was to analyze the effectiveness of the card game: “Good Food + Active” on theknowledge of nutrition, physical activity and sedentary habits in Spanish adolescents. A total of 92 adolescents of both sexes aged 13,4±1,3 years were recruited. Initially, participants performed a questionnaire about nutritional and physicalactivity habits, as well as about healthy dietary, physical activity and sedentarism knowledge. Then, the card game wasexplained and participants played during ~2h. At the end of this time, participants performed the questionnaire.Improvement in nutritional, physical activity and sedentarism knowledge were found (P=0.001), reporting sex differences(5.7% females vs 4.2% males; P=0.010), finding a statistically significant increase in the female adolescent group (P<0.001). The card game “Good Food + Active” could be a useful tool, as part of an educative project, aimed a treinforcing nutritional, physical activity and sedentarism knowledge in adolescents as part of the educative curriculum ofphysical education.

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Published

2020-01-01

How to Cite

Rodríguez Domínguez, M. Ángel, Sotoca Orgaz, P., & Pérez López, A. (2020). The Card Game ‘Good Food + Active’ Improves The Knowledge of Nutrition and Physical Activity Habits in Adolescents. A Pilot Study. KRONOS, 19(01-02). https://doi.org/10.64197/Kronos.19.01-02.892

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Artículos